"use strict";
cc._RF.push(module, '63128G9xKpCx6kqgkYhbMt5', 'GameAirShip');
// scripts/GameAirShip.js

"use strict";

var t = require;
var e = module;
var o = exports;

var _i,
    n = void 0 && (void 0).__extends || (_i = function i(t, e) {
  return (_i = Object.setPrototypeOf || {
    __proto__: []
  } instanceof Array && function (t, e) {
    t.__proto__ = e;
  } || function (t, e) {
    for (var o in e) {
      Object.prototype.hasOwnProperty.call(e, o) && (t[o] = e[o]);
    }
  })(t, e);
}, function (t, e) {
  function o() {
    this.constructor = t;
  }

  _i(t, e), t.prototype = null === e ? Object.create(e) : (o.prototype = e.prototype, new o());
}),
    a = void 0 && (void 0).__decorate || function (t, e, o, i) {
  var n,
      a = arguments.length,
      r = a < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, o) : i;
  if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(t, e, o, i);else for (var s = t.length - 1; s >= 0; s--) {
    (n = t[s]) && (r = (a < 3 ? n(r) : a > 3 ? n(e, o, r) : n(e, o)) || r);
  }
  return a > 3 && r && Object.defineProperty(e, o, r), r;
};

Object.defineProperty(o, "__esModule", {
  value: !0
});
var r = t("GlobalUserData"),
    s = t("GameConstant"),
    l = cc._decorator,
    c = l.ccclass,
    d = (l.property, function (t) {
  function e() {
    var e = null !== t && t.apply(this, arguments) || this;
    return e.bShowIn = !1, e.bCarCollider = !1, e.bCarWheelCollider = !1, e.bWheelCollider = !1, e.bBouting = !1, e._gameControl = null, e._carTag = 0, e._carPos = null, e.nCurTime = 0, e;
  }

  return n(e, t), e.prototype.initView = function (t, e, o) {
    this.node.active = !1, this._gameControl = t, this._carTag = e, r["default"].nCurGameType == s.Game_Type.PK ? this._carPos = o : r["default"].nCurGameType == s.Game_Type.PK_1 ? this._carPos = cc.v3(o.x, o.y + 200, o.z) : r["default"].nCurGameType == s.Game_Type.PK_2 ? this._carPos = cc.v3(o.x, o.y, o.z) : this._carPos = o, this.bCarCollider = !1, this.bCarWheelCollider = !1, this.bWheelCollider = !1, this.bShowIn = !1;
  }, e.prototype.onCancelHarpoon = function (t) {
    console.log("被飞碟传送取消钩中状态"), this._gameControl && this._gameControl.onHarpoon(t, !1), this._gameControl && this._gameControl.onCanAttack(t, !0);
  }, e.prototype.onGameBoutStart = function () {
    this.bBouting = !0, this.nCurTime = 0, this.nCurTime = 0, this.bCarCollider = !1, this.bCarWheelCollider = !1, this.bWheelCollider = !1;
  }, e.prototype.onGameBoutOver = function () {
    this.bBouting = !1, this.node.stopAllActions(), this.nCurTime = 0, this.bCarCollider = !1, this.bCarWheelCollider = !1, this.bWheelCollider = !1, this.node.active = !1;
  }, e.prototype.onCarAngle = function (t, e) {
    this.bBouting && (this.bCarCollider || this.bWheelCollider || this.bCarWheelCollider ? this.isDistance() : this.bShowIn || (this._carTag == s.Collide_Car_Tag.Left ? this._gameControl._carLeftView.getScaleX() < 0 && (t = -t) : this._carTag == s.Collide_Car_Tag.Right && this._gameControl._carRightView.getScaleX() < 0 && (t = -t), (t %= 360) < 0 && (t += 360), t > 90 && t < 270 ? this.onStartTime(e) : this.onEndedTime()));
  }, e.prototype.onStartTime = function (t) {
    this.nCurTime += t, this.nCurTime > 3 && this.playShowIn();
  }, e.prototype.onEndedTime = function () {
    this.nCurTime = 0;
  }, e.prototype.onCollideCarBody = function (t, e, o) {
    "bodyBody" == t ? (e && (this.bCarCollider = !0, this.onEndedTime()), o && (this.bCarCollider = !1)) : "bodyWheel" == t && (e && (this.bCarWheelCollider = !0, this.onEndedTime()), o && (this.bCarWheelCollider = !1));
  }, e.prototype.onCollideCarWheel = function (t, e, o) {
    e && (this.bWheelCollider = !0, this.onEndedTime()), o && (this.bWheelCollider = !1);
  }, e.prototype.playShowIn = function () {
    var t = this;
    this.onEndedTime(), this.bShowIn || (this.nCurTime = 0, this.bShowIn = !0, this.onCancelHarpoon(this._carTag), this._gameControl.onAirShipIn(this._carTag), this.node.position = cc.v3(this._carPos.x, this._carPos.y + cc.winSize.height, 0), this.node.active = !0, cc.tween(this.node).to(1, {
      position: cc.v3(this._carPos.x, this._carPos.y + 150, 0)
    }).call(function () {
      t.bBouting && t._gameControl.onAirShipOut(t._carTag, t._carPos);
    }).delay(1).call(function () {
      t.bBouting && t.playShowOut();
    }).start());
  }, e.prototype.playShowOut = function () {
    var t = this;
    cc.tween(this.node).by(1, {
      position: cc.v3(0, cc.winSize.height, 0)
    }).call(function () {
      t.node.active = !1, t.bShowIn = !1;
    }).start();
  }, e.prototype.isDistance = function () {
    var t = this._gameControl._carLeftView.getCarWorldPos(),
        e = this._gameControl._carRightView.getCarWorldPos(),
        o = this._gameControl._carLeftView.getCarBodyWidth(),
        i = this._gameControl._carRightView.getCarBodyWidth();

    Math.abs(e.x - t.x) > (o + i) / 2 && (this.bCarCollider = !1, this.bCarWheelCollider = !1, this.bWheelCollider = !1);
  }, a([c], e);
}(cc.Component));
o["default"] = d;

cc._RF.pop();